How To Build An App
What is a mobile App?
A mobile application (also called a Mobile app) is a type of application designed to run on a mobile device,
which can be a smartphone or tablet computer.
E.g Whassap,Facebook lite,Xande,Media Play etc are the example mobile apps, generally mobile app is a software units that provide users with quality services and experiences.
How To Build An App – Step 1: Set a Goal.
Step away from any form of technology and get out a pen and paper and define what it is you want to accomplish. The starting line in the app development word is a pen and paper, not complex coding and designing. Ask and answer the following questions:
What exactly do you want your app to do?
How are you going to make it appeal to users?
What problem is it going to solve?
How will it simplify life for people?
How will you market your app?
You will not survive in any business if you don’t have well defined, clearly set goals! A lack of vision will frustrate you and anyone who you employ to work for you. Before you do anything, create a clear picture of what you want done!
How To Build An App – Step 2: Sketch your Ideas.
No! You still cannot turn on your computer. Now you need to use the pen and paper that has the answers to the questions about your apps purpose to develop a sketch of what it will look like. Here you move your clearly worded ideas into visual representations of your thoughts. Decide if you are going to give your app away and offer ads to generate money, or are you going to offer it as a paid download. You can also choose the option to offer in app purchases. If that is something you are going to do, make sure you sketch out those ideas as well.
How To Build An App – Step 3: Research, research, and then research some more.
Now you can turn your computer on, but not to start blindly designing your app. The leg work is nowhere near done. You have to dig deep and research the competition of your app idea. I know you think you have one of a kind idea, but the numbers are not in your favor—odds are someone has already tried it. You can look at this in two different ways. One you can become deflated and give up, or two, you can examine the competition and make your app better. I prefer the latter. Read the competition’s reviews. What did people like/dislike about the app? Then, use that information to your advantage. Refer back to your pen and paper from steps one and two, and modify and adjust your idea accordingly.
After reading and modifying, your research needs to shift focus a bit. It’s time to harness the power of the Internet. Is your app a truly feasible idea? Here’s where you will examine copyright restrictions and possible technical holds ups. This step is crucial because it will save you money in the long run. You can’t move forward and spend time on an idea that won’t work. Figure out any glitches, and find ways around them, (notice I didn’t say give up—“an ounce of prevention..”) so you don’t have to back track.
Next, shift your research focus to sales and marketing. Reflect back to your sketch about how you are going to make money with your app. Are you going to stick with your original idea, or are you going to change it? What is your niche? Are you marketing to teens, parents, children, teachers, travelers, gamers? Determine that target audience right away. It will help you narrow down design ideas.
After you’ve exhausted your foresight skills, you can begin the fun stuff. Start to look for design ideas. Browse through and see what fits your fancy. Keep your target audience in mind when examining designs. A visual appeal is crucial to your final product.
How To Build An App – Step 4: Wireframe
In the technology world, a wireframe is a glorified story board. Here is where you take your sketch and your design idea, and you give your idea a little more clarity and fun.
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